Effects are also checked when that same character is attacked, or damaged or has a saving throw, ability check or skill check forced on them (such as from a spell). In other words effects are checked when a character attacks, does damage, makes a saving throw, ability or skill check. In order for the effect to be properly executed the character must be on the Combat Tracker (CT) and either they or another actor must make an action (usually a dice roll) which involves the character. In Fantasy Grounds an effect is anything which gives the character either a bonus or penalty of some kind to a dice roll they are about to make. It is also, judging by the number of forum posts, the area where most users find the learning curve steepest. One of the most powerful features of the built in PFRPG2 ruleset is effects. 1.5.6 PC Specific Notes - Character effects.1.5.5 PC Specific Notes - Combat tracker effects.
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